Project Glossary
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Sport: An activity requiring skill or physical prowess and often of a competitive nature. May be athletic in nature.
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Game: A singular instance of the sport - an event. Also a referred to as a match.
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Team: A collection of individuals associated as being on the same side of a match. Has a roster.
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Roster: Defines who is a part of the team. Essentially a collection of players, coaches, and parents.
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Lineup: For a particular game, defines the set of players from the roster who participate in the game.
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Coach: An instructor who may provide organization and advice to the team. Often directs team strategy and makes decisions during the game.
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Player: An individual who is a member of the team that is eligible to play. They are a member of the team.
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Number: In many sports players will have an associated number for identification purposes. Player x has number y.
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Parent: The guardian who is responsible for a player on the team roster. Often watch games as a passive observer outside of the field of play.
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Recorder: The individual keeping track of event occurrences during gameplay.
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User: An individual who uses or is interested in statistical reports. As related to our developed application.
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Point: A unit of measurement for the score in a game. Depending on the game, a number of points may be given at once for achieving one objective.
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Attempt: An effort made to accomplish something - usually related to scoring.
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Goal: In some sports, the structure to which a team must attempt to do some action on to score a point. Can also be used to indicate a scored a point.
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Foul: An invalid or unfair play during a game resulting in some penalization.
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Penalty: A punishment imposed or incurred for a violation of a game rule. A penalty is imposed upon a given team and may be specific to a player. Used to compensate the team that a foul would have disadvantaged.
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Injury: Harm that is done or sustained. A player who is injured may be removed from the game - often associated with a stoppage of play.
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Substitution: The act of replacing a player from the field of play with a player on the sidelines.
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Sidelines: An area where players and coaches who are not actively participating in the game must remain. Often more specifically referred to as the team bench. Each team has their own area.
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Minutes: Typically used in the context of playtime. Can refer to how long a player has been in the active game for.
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Interception: Act of an object in the game moving from one teams possession to another's.
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Event: Something important that happens during gameplay. Events may be actions or moments that can be recorded to be used in generating statistics. For instance, a point being scored is an event and all point events may be used to generate a points per minute statistic.
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Statistics: Consists of an important events during the game. Can include various key actions or contexts. Often shortened to stats.
Definitions adapted from dictionary.com.